Forge
The Forge has two jobs: dismantling gear into currency and crafting Divine items.
Dismantle
Dismantling destroys an item and pays Scrap, and from Primordius up also Divine Essence:
| Rarity | Scrap | Divine Essence |
|---|---|---|
| Legendary | 5-10 | - |
| Mythical | 15-25 | - |
| Angelic | 80-94 | - |
| Primordius | 320-549 | 0-2 (each 33%) |
| Divine | 680-1,049 | 0-6 (each 70%) |
| Unholy | 850-1,249 | 8 |
- A higher Quality tier adds Scrap (+15% / +30% / +50% for T2 / T3 / T4) and a better Divine Essence chance.
- The Dull prefix gives +50% Scrap.
- Scrap events, boosters and some talismans and tech perks can double it.
Divine craft
Every Divine item drops as a Broken version first. To craft the real item, put these in the Forge:
- the Broken item,
- its material: Divine Ingot for weapons, Divine Thread for armor and rings, Divine Runestone for abilities,
- a Divine Residuum,
- Divine Essence: 10 (20 for rings).
Divine Residuum can also be made from 4 Residuum Fragments + 350 Scrap.
Crafted Divines are what the Altar of the Abyss needs to awaken an Unholy item.
Tinkerer Exchange
Stuck on one missing Broken Divine? Every Saturday (UTC) the Tinkerer in the Nexus trades a Broken Divine plus 25 Divine Essence for another Broken Divine of the same category (weapon, ability, armor or ring). You can trade 3 times per Saturday.