Updates /
Wipe Dev Log 0.0.8
- Rift dungeon: all enemy shot and Rift Tear burst damage reduced by 20%; minion HP reduced by 24-40% and group HP scaling lowered.
- The Baron: Cindervale Knight, Rogue and Wizard damage reduced by 20-34%; Hard Turret and Baron Sword damage reduced by 15%.
- Elemental Sovereign: Fragment damage reduced by 20%; Fragment defense reduced from 9800 to 7000.
- Grave Keeper: minion damage and Grave Hand slam reduced by 20%; group HP scaling reduced for Crypt Sentinel, Gravedigger, Grave Ghoul and Bone Wisp.
- Umbral Eclipse: minion damage reduced by 15%.
- Antlerwood: all minion damage reduced by 20%; Camp Warden and Houndmaster group HP scaling reduced.
- The Huntmaster: armor-piercing shot reduced from 680 to 500; group HP and defense scaling reduced.
- Lanternmother: group HP and defense scaling reduced.
- Dark Skeleton: Wraith armor-piercing shot damage reduced by 20%.
- Silkveil Hollow: minion damage reduced by 15%; Silk Warden group HP scaling reduced.
- Absolute Loki: Crystal Garden lies now move the warning onto the real eruption tiles 600 ms before the strike.
- Zero Regeneration modifier: now only stops HP regen; MP regen and shields keep working.
- Loot chat: Angelic and Primordius drops are now shown to everyone; Legendary stays with the finder, and the rarity toggles now also hide Unholy and Shiny messages.