Updates /
Wipe Dev Log 0.0.7
- Gaucho bolas reworked: damage is now shared between all bolas instead of per bola.
- Recasting bolas no longer gives extra hits.
- Sword damage increased by 20% (Primordius, Divine, Unholy).
- Divine Sunsplitter and Sexton's Chainblade damage increased by 55%.
- Staff, Dagger and Katana damage increased by 30% (Primordius, Divine, Unholy).
- Trap, Poison and Scepter MP costs reduced by about 30% (Primordius, Divine, Unholy).
- Trickster prism decoys deal more damage (Shard of Entropy, Stellar Sanctum Prism).
- New class traits: Ninja +20%, Trickster +20%, Rogue +15%, Archer +10%, Huntress +5%, Warrior +5% weapon damage.
- Class traits are now listed in class descriptions.
- Class max stats adjusted to better fit each class role.
- Collection pinning added: pin any boss from Collections to track its items on your HUD.
- Items you already own light up on the panel and update as you get new drops.
- New "Show any boss I hit on HUD" option: shows the boss you are damaging, then returns to your pinned boss after 10 seconds.
- Elemental Sovereign nerfed: lower HP, Defense and group scaling, slower and weaker projectiles, reduced fire rate in the Gale and Rage phases.
- Shoen of Valthor reworked: new boss fight, map, minions and design.
- New option: Buff / Debuff Panel (Options > HUD, on by default). Shows your active effects as squares next to the character panel, with time left and hover details.
- Status icons above characters now sit above hats, so hats no longer hide them.
- Defiled Graveyard reworked: no more clearing, a new bullet-hell Mortomus, new map and design.