Updates /
Wipe Dev Log 0.0.2 (part 2)
- Fullscreen added: F11 or Options > Graphics > Windowed Mode.
- Insane World: the next boss now takes longer to spawn after a kill.
- Underworld Kennel: the path to the boss is longer and the boss room is wider.
- Sporewood Hollow: The Rot Mother's poison floor now clears when she dies, and it shrinks back if she can't be hit for a while.
- Lightless Grotto: Lanternmother now has a working darkness phase. The screen goes dark and only a small blue-lit area around you stays visible.
- Paths: you can now preview each path on the Choose Your Path screen before picking one.
- Dark of Tamir raid changed and is now harder.
- Umbra Solaris changed: the Sick spam is gone and the fight uses a completely different concept.
- Raid altar UI changed.
- Fixed the Easy World boss spawn bug; it no longer spawns a million bosses.
- Hard World boss HP lowered (including Stanley's minions).